Tag: incomplete

Results

  • Setting Guide

    This campaign takes place in a world called Resolution. The subsections of this page will describe aspects of Resolution in an encyclopedia-like format. Obviously, writing an encyclopedia for a new world takes a lot of time (and effort!); I'll try to …

  • Magic

    h2. Contents: * *Basics[1]* * *Conjurer Skills[2]* * *Skill Use[3]* * *Inscription[4]* * *Technology vs. Magic[5]* * *Regional/Racial magic variations[6]* h2. Basics fn1. Magic exists on Resolution, and can be utilized by *Conjurers* or …

  • Speed Freak

    _Let's not split hairs: Ben wanted to play a Warhammer 40k Orc in this setting. But since he did such a nice write-up for the adapted race (below), who could say no?_ Homo Ludificus Velocitas Speed Freaks Green Skins *Genus:* Officially titled …

  • Law

    In the absence of any sort of centralized national/global [[Government | government]], "law" in Resolution is a strange beast. Laws are set by governments and enforced by social institutions in order to protect the rights and freedoms of the populace. …

  • River Junction

    "[[File:369866 | class=media-item-align-right | 320x320px | River-Junction-small.jpg]]":https://resolution.obsidianportal.com/maps/58410 River Junction is a major commercial and transport hub in north-central Resolution at the fork of the Eureka River …

  • History

    There is very little written history in Resolution; most people are just too concerned with what comes next to be too concerned with what came before. Add to this the rarity and unreliability of computer information storage, and the prevalence of …